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Random Victory Address
Date: 2009-01-23
By: Ocelotl
Veghel North 90 90 Top gets a Panther but I expected a Flammepanzer. I had two daimler .50 cal infantry flamethrower British Rifle AB and a Army bazooka for tank killing duties. Felt a little uncomfortable. Once I saw he had a Panther I was somewhat relieved half his points were used up and his infantry would be weak.I took a while but I destroyed all his small team infantry and had the Panther to deal with. The bazooka had taken a casualty and the AB Rifle had also,the infantry flamethrower was dead. So that left me with Four at options. I managed a rear shot on the Panther and sealed the game. Good One top

Opponent's AAR
By: topturret
.......... taht was good at end O ....... i had just decided taht you had kept both daimlers together and then there it is to take out a Panzer ......... a 90-90 game very well done



Total Games:46176
Total Users:2567
1. Homba      1344
2. PZLeader     1261
3. BigSmoker  1118
4. Sgt_Mopem  1006


TH JUMPING LADDER
1. Homba 
1
 
2. PZLeader 
2
 
3. BigSmoker 
3
 
4. Sgt_Mopem 
4
 


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Homba5
Sgt_Mopem1
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PZLeader1481
BigSmoker1283

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Random AARsBy: PZLeaderOpponent: BigSmokerDate: 2006-05-22
Nijmegen City. A 100 G 125. GERMANS attack. One VL in the lvl2 bldg in the upper NE corner. The ALLIES control the NE while the GERMANS setup in the NW, the western mapedge and the SW. An infantry based BM. This means no tanks, no halftracks, no armored cars and no Guns. BigSmoker selects ALLIES. I choose the following = 3 GRANATENWERFERS + FLAMMEN + 2 PZSCHRECKS + FJ STURMGRENADIERE + MG 42 + 5 FJ SCHUTZENS + 2 FJ AUFKLARERS. Attack the NE from the west and the south is the GERMANS battle plan. The ALLIES go for gusto as 6 MG units are present !! 1 .50CAL MG and 5 .30CAL MGs. Mamma mia !! The GERMANS suffer early casualties as forward RECON units provide grenade kills. GERMAN MORTAR fire silences the forward outlooks but some damage is done. The move from the SE gets bogged down by concentrated ALLIED MG fire. The GERMANS lose their PZSCHRECK when a 5m opening between two bldgs gets picked up by a .30CAL MG crew. A key loss as this type of unit comes in very handy here. The GERMANS suffer another key loss when a complete FJ SCHUTZEN, gets moved by the AI outside its bldg as the attention of the Kommandant was somewhere else. The FJ SCHUTZEN perishes bringing forth several F-worded sentences. The southern push suffers another setback when the FLAMMEN strays too close to a bldg corner and gets killed by a 30m grenade toss. The FLAMMEN was never ordered there but decided to go anyways. These losses could not be overcome. The ALLIES put up such a defensive wall of bullets with their MG crews that it becomes very hard for the GERMANS to make good penetration. On top of that, with GRANATENWERFER HE ammo down to zero, it does not help. GERMAN MORTAR fire was not a factor here. Neither was the dreaded FG 42 as very few hits were obtained. This combination of poor GERMAN fire with excellent ALLIED defensive fire produces an ALLIED win... Congrats BS !!! PZL



   

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